As the title says, I'm looking for help with building a Might-Sorcery Hybrid character. I plan to make my character more Might oriented. 1. What race is best suited for a Might-Sorcery Hybrid? a. Which patron god is best suited for the build I'm attempting to make? 2. What should I use as my secondary weapon? 3. What are useful skills (alchemy for an example of a skill) I should invest in? 4 PlayStation 4. Knockout City. First Class Trouble. The Walking Dead: Saints & Sinners. Kingdoms of Amalur: Reckoning. November's free PS Plus games for PS5 and PS4 are live now. It's a special 5 storm bolt/5 sphere of protection for sorc. Max skillfull defense/1 point hardy con/4 points quake for might. Max dagger mastery/1 point assassins art/rest in longbow skills. That'll really make you rock hard early on, give you +9 skills (+1 in each), more defense then any other build (total resistance + sphere of protection), decent max so as long as you have the points in the correct skills, you should be able to just change your "class" or destiny card anytime, if that was correct. but if you mean completely redo all your skill points, then yeah you pay a fateweaver to reset.. i checked one earlier to see the cost and it was only about 1200 gold, granted that's for the first Kingdoms of Amalur Reckoning Character Builds Guide. Learn how to build your character for optimal progression for your journey throughout Kingdom of Amalur. The best way Ive found to do that is to use a finesse and a sorcery weapon. My choices were daggers (stealth kills, either this or faeblades, just go with it) and chakram since its a powerful weapon that has a long range. You will come to a square room with an Ettin and three wolves. Kill them and check the sides of the room for an urn. Make your way deeper into the dungeon and you'll come to a rather large, glowing door. Walk around the water in the middle of the next room and you'll come to a tunnel with some Kobolds in it. Finesse is too darn awesome! I'm sorta on my 3rd play through and as I've played with the other classes for a while, full Finesse just obliterates the other styles to pieces for many reasons. I think its just the sheer diversity it has over the other classes. Very seldom are two fights the same. You have a ton of ways to play where the other IoZDTT.